Changelog 0.1.1.1
+ Added a new splashscreen on startup
+ Added an effect where everything turns red upon getting hit
+ Added a simple but subtle color shade for each level
+ Added bobbing idle animation and idle head animation
* Fire rate of armored shotgunner slowed down
* Armored machinegunner bullets have been buffed
* Adjusted damage intake code for the player (because it previously wouldn't register shotgun blasts)
* Fixed wall collision bug where bullets wouldn't collide with the enemy when up close and up against a wall
* Reanimated Crimson's tail wag
* Fixed bug where grenade type explosions hurt player
* Fixed bug where anvil, can o' beans, and grenade type weapons activate upon switching
* Minor changes in a few maps
* Swapped out a menu song with another track
KNOWN BUGS
> Shotgun cannon sometimes doesn't shoot it's first bullets upon pressing fire
> Crosshair cursor can be found behind HUD and certain objects instead of being on top of the screen
Files
Get Crimson the Mouse [Episode 1]
Crimson the Mouse [Episode 1]
A beefy mouse with a beefy gun. Nuff said
Status | In development |
Author | RCDGAMES. |
Genre | Shooter, Action, Adventure, Platformer |
Tags | 2D, Casual, Funny, GameMaker, Pixel Art, Singleplayer |
More posts
- Changelog 0.2.0.252 days ago
- Changelog 0.2.0.182 days ago
- Changelog 0.1.1.3Dec 24, 2023
- Changelog 0.1.1.2Aug 30, 2023
- Changelog 0.1.1Jan 28, 2023
- Changelog 0.1.0.2Jan 21, 2023
- Changelong 0.1.0.1Dec 18, 2022
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